4 Kasım 2015 Çarşamba

Darksiders 2: Deathinitive Edition is free on PC if you own the franchise pack

Game Athen: More than three years after the release of Darksiders 2, the Darksiders 2 Deathinitive Edition is just about upon us. It includes the original Darksiders 2 plus all DLC, an improved graphics engine with 1080p support, and "reworked and tuned game balancing and loot distribution." Nordic Games is also offering three "franchise loyalty program" discount tiers for owners of the original game.

Darksiders 2: Deathinitive Edition is free on PC if you own the franchise pack

Those who own the Darksiders Franchise Pack on Steam will be given the Deathinitive Edition automatically and free once it goes live—after which, by the way, the Franchise Pack will be removed from Steam. Owners of the original Darksiders 2 will be given an 80 percent discount code, usable during the first week of release. And if you've never even looked sideways at the game, you can still snag it at a 20 percent discount, also for up to a week after it's out.

It sounds like a pretty good deal, but not everyone is happy. Some owners of the game are complaining on Steam that they own all but one or two of the DLC releases included in the Franchise Pack but purchased them separately, and are thus not eligible for the free upgrade. Nordic explained in a forum post that it wanted to extend the offer to everyone who owns all the DLC, regardless of how they acquired it, but said it simply wasn't possible to do so.

"We had to bind tier 1 to one single SKU, which was and is the Franchise pack. 80% off isn't too bad either, right?" it wrote. The Deathinitive Edition will sell for $30, it added, so the final cost at the second discount tier will be about $6.

The Darksiders 2 Deathinitive Edition comes to the PC on November 5.

Source: pcgamer

New Tool Lets You Build A Fallout 4 Character's Stats Early

Game Athen: There are folks who spend their first day with any new RPG solely on character creation. I know this, because I am one of them. You may be, too, and if you are and would like to get a head-start on whipping up your latest wasteland survivor, the Fallout 4 Build Planner over at RPG Gaming might be just what you're looking for.

New Tool Lets You Build A Fallout 4 Character's Stats Early

It's an unofficial tool, based in part on the Fallout 4 leak from earlier this week, which included a pretty good look at the Perk selection process. Because of that, there are some limitations in terms of what it offers: All Perk names and descriptions have been confirmed, but only about half of the Perk level requirements are known at this point.

Even so, it's quite thorough, and its real value isn't so much in creating an initial character as it is in assisting with long-term planning. Once you've built and named your post-nuclear alter-ego, you can take it through multiple levels, choosing perks and increasing your SPECIAL attributes as you go. Some perks are dependent upon having a certain level or attribute, and will remain greyed out until you've leveled your character high enough, or go back to tweak your stats.

Progress is tracked through an Event Log, so you can see how it is that you got to where you are, and you can undo level-ups if you want to try something different. There's also an "export" option, so you can share your masterpiece with the world.

The Build Planner feels a little bit clunky in places, but it's a good way to maybe save yourself a few minutes (or a few hours) the first time you fire up Fallout 4. If nothing else, the Perk chart (which you can access in full without having to first create a character) is interesting in its own right. I'm no expert, but there looks to be quite a bit of new stuff in there.

Fallout 4 comes out November 10.

Source: pcgamer

Steam 'Item Stores' roll out with new update, debut in Rust

Game Athen: Head over to the Rust store page on Steam and you'll notice a new option offering "Items available for this game," including clothing and firearms, that can be purchased for real money. It's the first (and, as far as I know, only) implementation of "Item Stores," a function introduced in the latest update to Steam that enables developers and community creators to sell in-game items directly to players.

Steam 'Item Stores' roll out with new update, debut in Rust

The Rust Item Store exists, and will continue to exist, alongside the Community Market, and pricing will often be different. The Red Shine Pistol on the Rust Item Store, for instance, goes for around $3, but costs just under $5 on the Community Market; the Forest Camo T-shirt, on the other hand, costs the same $3 on the Item Store but can be had on the Market for 5 cents. That might sound a bit sketchy, but product descriptions on the Item Store very visibly include the Community Market pricing as well.

"Part of the reason for having the market prices next to the listings is to make it clear to people if the price is lower somewhere else. Items will come and go from the item store, but they'll be available on the market as long as people are selling them," Facepunch Studios mastermind Garry Newman explained. And while the Rust Item Store currently features studio-made items "as a test for the system," it's mainly in place for community-created items.

Newman acknowledged that the Item Store bears some surface similarities to the paid mods fiasco that caused so much upset earlier this year, but noted that the products it sells are strictly cosmetic, and they're also given to players through random, timed drops in the game, meaning that nobody will be excluded.

"I think the [paid mods] launch on Skyrim gave a really negative vision of what the future looked like. Instead of showing how it would lead to better, more supported mods, it showed how you were going to be asked to pay for the shit you were getting for free yesterday," he said. "Pretty much all the modders I've spoken to would at least like the choice to sell their mods. Personally I think they deserve to be able to make that choice themselves. It's not a choice that should be made by us, or Valve or by the neckbeards on Reddit."

He expanded upon that thought in a post on his personal blog, in which he said that Valve's approach is good for everyone, including people who can't, or don't want to, spend money on this stuff. "They hate traditional microtransactions because it’s a paywall. But on Steam they play the game and get random drop items, and can then sell and trade those items on the marketplace," he wrote. "It’s not unfeasible that a player will make more money selling items than the game itself cost."

Newman said the backend for Item Stores has actually existed for some time now, and that as far as he knows it's available to any developer who wants to use it. "Steam doesn't really partition features off for certain people, everything they add is there to be used by all developers," he said. "We're just agile enough to have gotten there first."

Source: pcgamer

Job listing suggests re-releases for classic Blizzard games

Game Athen: Blizzard has posted a job listing for a "Senior Software Engineer, Classic Games," and while that's obviously only relevant to a very small number of people, the reason for the posting is probably of interest to just about all of us: It sounds very much like StarCraft, Warcraft 3, and Diablo 2 are being remastered for modern PCs.

Job listing suggests re-releases for classic Blizzard games

"Compelling stories. Intense multiplayer. Endless replayability. Qualities that made StarCraft, Warcraft III, and Diablo II the titans of their day. Evolving operating systems, hardware, and online services have made them more difficult to be experienced by their loyal followers or reaching a new generation," the job listing states. "We’re restoring them to glory, and we need your engineering talents, your passion, and your ability to get tough jobs done."

The responsibilities of the position are also noteworthy:

Make gameplay first again on modern operating systems.
Create conditions for experiences that look as good as they play.
Own implementation and curation of features new and old.
Combat hacking to improve multiplayer.
Diagnose and fix all the things: crashes, deadlocks, overflows, heap corruptions, etc

It think it's fair to say that, World of Warcraft notwithstanding, this trio of games represents the pinnacle of Blizzard's power, during a time when it could do no wrong. And it's easy to forget just how long ago that was: Warcraft 3 is 13 years old, Diablo 2 is 15, and StarCraft is—yowzah—17 years old. That's positively archaic in video game terms, but it's also a testament to just how good they are that the prospect of updated releases is genuinely exciting.

Source: pcgamer

Kojima Productions Los Angeles Studio shuttered

Game Athen: Konami has confirmed the closure of the Los Angeles branch of Kojima Productions.

Kojima Productions Los Angeles Studio shuttered

Even as whispers of a new Metal Gear game surface, yesterday’s rumoured closure of KojiPro LA has been made official.

In a statement delivered to Polygon, Konami said the closure is “due to the product development resources being restructured into a more centralized unit”.

"Konami has made the decision to close its Los Angeles Studio, effective immediately, due to the product development resources being restructured into a more centralized unit," Konami said. "This facility contributed to the recent Metal Gear Solid games. Konami will continue its operations to support all Metal Gear Solid titles, including the recently launched Metal Gear Solid 5: The Phantom Pain and Metal Gear Online. Metal Gear Online is still scheduled to release for PC Steam in January 2016."

Age of Empires 2 HD 'The African Kingdoms' Update Coming Next Week

Game Athen: To say it's unusual for a 16-year-old game to get a new expansion is more than a bit of an understatement. And to be fair, that's not precisely what's happening with The African Kingdoms, the Age of Empires 2 expansion that was announced (but not named) in April: It is in fact an expansion to the HD remake that hit Steam in 2013. To-may-to, to-mah-to, I suppose. The important part is that it'll be out in a couple of days.

Age of Empires 2 HD The African Kingdoms Update Coming Next Week

The African Kingdoms features four new campaigns—the Malians, Berbers, Ethiopians, and Portuguese—all of which are fully voice-acted. Naval combat has been rebalanced and now features two new units, the Fire Galley and Demolition Raft, as well as a unique new naval unit for one of the four kingdoms. (Which one of them remains a secret because reasons.) A new Sudden Death mode that appears to be a "fight until you die" type of experience has also been added.

Developer Forgotten Empires said in a separate blog post in October that The African Kingdoms will bring the same balance updates, generic technologies, and units to Age of Empires 2 HD as The Forgotten, the fan-made mod that became an official expansion in 2013, and vice versa: Owners of The Forgotten will get the African Kingdom units and balance changes, even if they don't own the new expansion.

Age of Empires 2 HD: The African Kingdoms will be out on November 5.

Source: pcgamer

Check Out Thrilling New Warcraft Movie Teaser

Game Athen: Ahead of the official trailer on Friday, we have a our first look at the Warcraft movie.



This Friday, November 6, Legendary will release the official Warcraft movie trailer. To get some hype going, the studio released a short teaser filled with all sorts action. It’s very short and it promises war.

Source: vg247
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